![]() ![]() The player assumes the role of the main character, Leo, who has amnesia. The dramatic story in Fantasian, reminiscent of classic JRPGs, is a simple tale of good versus evil, but it’s nonetheless intriguing. Map view with red arrow points to quickly move your character. The elegant user interaction scheme performs with aplomb and lets Fantasian shine. Also, the amount that fingers obscure the gameplay is minimal, thanks to the few on-screen buttons being well placed. Tap an arrow, then tap the “Move” button, and then the map view will disappear while the character quickly runs to the arrow’s point. Therein are several red pin-point arrows across the environment map. ![]() A convenient feature that helps with movement is the map view. It works well, with occasionally minor missed taps, so it isn’t frustrating. Instead, players simply tap the point where the character should move to. The pure gameplay also omits a digital faux cross-pad on the small touch display, so a player’s thumb won’t get sweaty, sticky, or slippery. It not only works, but it also raises the standard for mobile RPGs.įantasian is available in the subscription service Apple Arcade, so the RPG doesn’t have in-app purchases, gacha mechanics, or ads. ![]() The promise of Fantasian is a console-like RPG designed for a mobile touchscreen, but does the lack of physical buttons and the constraint of a small screen provide an obstacle? To the contrary. The main doubt, though, was not about the potential quality of the game but rather its accessibility. Going in, I had high expectations of the game directed by the venerable creator of Final Fantasy, Hironobu Sakaguchi. Having played much of Mistwalker’s new hybrid sci-fi/fantasy RPG, Fantasian, I’m hooked. Skill Trajectories and the Dimengeon make Fantasian‘s battle system one of the most enjoyable aspects of the game. ![]()
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